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74527947ae
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Add more weapons
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2024-08-11 16:11:38 -07:00 |
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e02bafefff
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Add all weapon counters
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2024-08-10 20:02:59 -07:00 |
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9d76272f7b
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Clean up some files
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2024-08-08 13:33:15 -07:00 |
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0783d703c1
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WIP: very rough armor
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2024-08-06 19:51:22 -07:00 |
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26771e4832
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Make laser weapon symbol more legible
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2024-08-05 17:00:12 -07:00 |
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f35d716bd3
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WIP: smoothe squad view
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2024-08-05 15:29:58 -07:00 |
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34ed6e2a9c
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Add weapon counters for new weapons
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2024-08-02 18:53:02 -07:00 |
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b27a139c9e
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Add weapons for scenario 2
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2024-08-02 16:27:17 -07:00 |
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f6ee6e3560
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Fix building2 corner
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2024-08-02 11:44:41 -07:00 |
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1687e0e790
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Ok, hover and firing arc doesn't get stuck at all
Not sure about counters
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2024-07-30 21:08:00 -07:00 |
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48e7675eb0
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Clean up
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2024-07-30 12:38:30 -07:00 |
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deb3f2db61
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Some cleanup
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2024-07-29 20:47:14 -07:00 |
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f1f8ced0b8
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I feel like I might have it?
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2024-07-29 20:32:38 -07:00 |
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1cde86fe2a
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I feel like I'm close
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2024-07-29 20:11:38 -07:00 |
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9e20ff98ea
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WIP: pointer events test
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2024-07-29 17:06:23 -07:00 |
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d75fb0b37c
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Add some team color counters
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2024-07-28 12:55:11 -07:00 |
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7183511dbf
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Remove prone toggle
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2024-07-28 12:24:24 -07:00 |
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165ae72ef2
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Handle clicks in grid-top cell
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2024-07-28 11:52:22 -07:00 |
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f1d67663da
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WIP: add multiple counters to troopers and cells
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2024-07-25 12:25:44 -07:00 |
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37b05156c6
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Edit some counters
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2024-07-23 20:20:00 -07:00 |
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5fc598cdd1
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WIP: counters
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2024-07-23 15:05:58 -07:00 |
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e2f6fbe291
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WIP: add fallen mech and vehicle templates
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2024-07-16 18:57:47 -07:00 |
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5483d4603b
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Add counter sheet template images
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2024-07-16 18:57:14 -07:00 |
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1925e7cf85
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Inkscape changes
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2024-07-16 18:56:35 -07:00 |
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3f24534eb7
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WIP: Turn/torso-twist mech template on keypress
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2024-07-16 14:05:11 -07:00 |
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5ea152f4f6
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Add text for mech template
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2024-07-15 20:29:15 -07:00 |
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0a46d95bce
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Inkscape changes
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2024-07-15 20:27:28 -07:00 |
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dfbc2590b1
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Clean up mech template
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2024-07-15 19:30:06 -07:00 |
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f33f13c040
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Inkscape changes
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2024-07-15 19:29:24 -07:00 |
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b4fee4fde9
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WIP: add mech template counter
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2024-07-15 18:04:39 -07:00 |
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a06d8b0325
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Add temp mech template
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2024-07-15 15:17:35 -07:00 |
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5763dccbde
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WIP: Render buildings already in gameboard when scenario is loaded
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2024-07-15 14:58:53 -07:00 |
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a70c2617d5
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Remove hard-coded map data
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2024-07-13 11:47:07 -07:00 |
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c0fe040738
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Add special transform for building 4, mapsheet 1
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2024-07-13 11:44:13 -07:00 |
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5465a0741a
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Build scenarios from data in SVG files
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2024-07-12 18:27:18 -07:00 |
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ccb1cb2c75
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Allow generic maps to be still generated
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2024-07-10 22:41:28 -07:00 |
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0368c8e962
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Clean up scenarios; move some styles into .css files
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2024-07-10 19:45:42 -07:00 |
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b3f902f012
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Build scenarios from scenario files
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2024-07-10 17:35:18 -07:00 |
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d244c16e10
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Inkscape changes
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2024-07-03 11:36:03 -07:00 |
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3bce4a6ed6
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Add building height labels
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2024-07-03 11:10:46 -07:00 |
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cff0cc6dd6
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Make stairs visible on roof levels
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2024-07-03 09:26:48 -07:00 |
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c4047b56d7
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Render roofs below current elevation level in different color
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2024-07-02 20:57:41 -07:00 |
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71724cc979
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WIP: counters
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2024-07-02 15:27:27 -07:00 |
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ce6cd0be50
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WIP: split hexes and building structure into different layers
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2024-07-01 16:30:15 -07:00 |
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e199c0d75a
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Inkscape changes
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2024-07-01 16:29:21 -07:00 |
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578b42fbcf
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Fix vectorAdd calculation; draw grid hexes after buildings
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2024-06-28 09:22:10 -07:00 |
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295f0ae192
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Add stairs to map4 building8
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2024-06-27 19:51:18 -07:00 |
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c2b2e05fd9
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Fix some door edges
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2024-06-27 15:49:19 -07:00 |
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016ad2e8f6
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Fix elevation view styles
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2024-06-27 15:03:35 -07:00 |
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c148f4a4f3
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WIP: render radial coord hexes/maps
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2024-06-27 12:48:06 -07:00 |
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