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f1f8ced0b8
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I feel like I might have it?
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2024-07-29 20:32:38 -07:00 |
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1cde86fe2a
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I feel like I'm close
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2024-07-29 20:11:38 -07:00 |
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9e20ff98ea
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WIP: pointer events test
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2024-07-29 17:06:23 -07:00 |
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47c48be9ed
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Fix border inputs box-sizing
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2024-07-29 10:52:45 -07:00 |
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c446713399
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Fix edge inputs container getting pointer events
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2024-07-29 10:36:32 -07:00 |
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63fb4139d5
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Add ability to deactivate/reactivate soldier records; make hex clearing work with right-click and add a confirmation modal dialog
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2024-07-29 10:29:54 -07:00 |
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e746cfb216
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Add clear hex contents dialog
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2024-07-28 14:36:56 -07:00 |
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d75fb0b37c
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Add some team color counters
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2024-07-28 12:55:11 -07:00 |
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7183511dbf
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Remove prone toggle
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2024-07-28 12:24:24 -07:00 |
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d2e80b341c
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Place trooper counter under other counters
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2024-07-28 12:05:42 -07:00 |
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165ae72ef2
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Handle clicks in grid-top cell
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2024-07-28 11:52:22 -07:00 |
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4a4efb894f
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Good-for-now fix to counter positions for webkit
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2024-07-27 14:10:06 -07:00 |
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54ad14b3f9
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Clear hover on pointerout?
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2024-07-26 16:17:23 -07:00 |
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d3975d3fc5
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Fix counters radial dispersal when in grid-top
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2024-07-26 15:43:53 -07:00 |
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59dfb8d697
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Fix arrangeCounters
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2024-07-26 15:32:47 -07:00 |
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aadc01376d
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WIP: solution to bringing active element to top?
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2024-07-26 15:11:24 -07:00 |
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4be3df2bdd
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Fix distance calculation
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2024-07-25 17:21:31 -07:00 |
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00581b900f
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Capture pan-zoom pointer sooner
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2024-07-25 14:45:29 -07:00 |
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f503f974f3
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Clean up some counters code
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2024-07-25 12:42:10 -07:00 |
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f1d67663da
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WIP: add multiple counters to troopers and cells
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2024-07-25 12:25:44 -07:00 |
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37b05156c6
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Edit some counters
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2024-07-23 20:20:00 -07:00 |
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5fc598cdd1
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WIP: counters
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2024-07-23 15:05:58 -07:00 |
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9d44de5f11
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WIP: arrange elements in a circle
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2024-07-17 19:03:27 -07:00 |
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e2f6fbe291
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WIP: add fallen mech and vehicle templates
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2024-07-16 18:57:47 -07:00 |
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5483d4603b
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Add counter sheet template images
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2024-07-16 18:57:14 -07:00 |
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1925e7cf85
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Inkscape changes
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2024-07-16 18:56:35 -07:00 |
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3f24534eb7
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WIP: Turn/torso-twist mech template on keypress
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2024-07-16 14:05:11 -07:00 |
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5ea152f4f6
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Add text for mech template
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2024-07-15 20:29:15 -07:00 |
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0a46d95bce
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Inkscape changes
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2024-07-15 20:27:28 -07:00 |
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dfbc2590b1
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Clean up mech template
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2024-07-15 19:30:06 -07:00 |
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f33f13c040
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Inkscape changes
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2024-07-15 19:29:24 -07:00 |
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b4fee4fde9
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WIP: add mech template counter
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2024-07-15 18:04:39 -07:00 |
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a06d8b0325
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Add temp mech template
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2024-07-15 15:17:35 -07:00 |
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5763dccbde
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WIP: Render buildings already in gameboard when scenario is loaded
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2024-07-15 14:58:53 -07:00 |
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9b85d20fec
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Make record sheet allegiance name text smaller to fit
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2024-07-15 11:03:56 -07:00 |
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a70c2617d5
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Remove hard-coded map data
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2024-07-13 11:47:07 -07:00 |
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c0fe040738
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Add special transform for building 4, mapsheet 1
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2024-07-13 11:44:13 -07:00 |
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5465a0741a
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Build scenarios from data in SVG files
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2024-07-12 18:27:18 -07:00 |
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9c537765ae
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WIP: normalize generateRadialCoords range
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2024-07-12 11:47:11 -07:00 |
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bb05eba60c
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Remove style that makes desk furniture stroke width different than other furniture
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2024-07-11 11:29:01 -07:00 |
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f9bf2f9097
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Fix tests
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2024-07-11 10:29:57 -07:00 |
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ba31dcd751
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Re-add hex text label styles
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2024-07-10 23:02:39 -07:00 |
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ccb1cb2c75
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Allow generic maps to be still generated
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2024-07-10 22:41:28 -07:00 |
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9c200873d6
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Highlight elevation level on mouse hover
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2024-07-10 21:08:05 -07:00 |
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0368c8e962
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Clean up scenarios; move some styles into .css files
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2024-07-10 19:45:42 -07:00 |
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1711863334
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Clone template instead of modifying original
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2024-07-10 19:29:38 -07:00 |
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b3f902f012
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Build scenarios from scenario files
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2024-07-10 17:35:18 -07:00 |
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4cf7aaab80
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View squad records
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2024-07-08 18:13:37 -07:00 |
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16b987f46f
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Minor cleanup
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2024-07-03 11:36:24 -07:00 |
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d244c16e10
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Inkscape changes
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2024-07-03 11:36:03 -07:00 |
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