368 Commits

Author SHA1 Message Date
16001d0d47 Fix border inputs box-sizing 2025-06-16 22:41:33 -07:00
c999f6b66d Fix edge inputs container getting pointer events 2025-06-16 22:41:33 -07:00
e0bddbb263 Add ability to deactivate/reactivate soldier records; make hex clearing work with right-click and add a confirmation modal dialog 2025-06-16 22:41:33 -07:00
264dd1ab3f Add clear hex contents dialog 2025-06-16 22:41:33 -07:00
f48928a3d4 Add some team color counters 2025-06-16 22:41:33 -07:00
337da46305 Remove prone toggle 2025-06-16 22:41:33 -07:00
0fa99dd283 Place trooper counter under other counters 2025-06-16 22:41:33 -07:00
05e74bc33e Handle clicks in grid-top cell 2025-06-16 22:41:33 -07:00
1233d8e66c Good-for-now fix to counter positions for webkit 2025-06-16 22:41:33 -07:00
07af5d6ea7 Clear hover on pointerout? 2025-06-16 22:41:33 -07:00
1132ab4c53 Fix counters radial dispersal when in grid-top 2025-06-16 22:41:33 -07:00
10558ce915 Fix arrangeCounters 2025-06-16 22:41:33 -07:00
b8fc681e53 WIP: solution to bringing active element to top? 2025-06-16 22:41:33 -07:00
08cdbe0565 Fix distance calculation 2025-06-16 22:41:33 -07:00
b9aa686528 Capture pan-zoom pointer sooner 2025-06-16 22:41:33 -07:00
f1084b826b Clean up some counters code 2025-06-16 22:41:33 -07:00
edb5af99c7 WIP: add multiple counters to troopers and cells 2025-06-16 22:41:33 -07:00
afd0ff2f6a Edit some counters 2025-06-16 22:41:33 -07:00
6f292102e4 WIP: counters 2025-06-16 22:41:33 -07:00
de74246a9c WIP: arrange elements in a circle 2025-06-16 22:41:33 -07:00
dfda05dc3a WIP: add fallen mech and vehicle templates 2025-06-16 22:41:32 -07:00
8cad50c249 Add counter sheet template images 2025-06-16 22:41:32 -07:00
060d66172e Inkscape changes 2025-06-16 22:41:32 -07:00
3887c64ff9 WIP: Turn/torso-twist mech template on keypress 2025-06-16 22:41:32 -07:00
cd102274a8 Add text for mech template 2025-06-16 22:41:32 -07:00
d698ef0db4 Inkscape changes 2025-06-16 22:41:32 -07:00
52f80acf3c Clean up mech template 2025-06-16 22:41:32 -07:00
98c9c8048a Inkscape changes 2025-06-16 22:41:32 -07:00
59da49f8c9 WIP: add mech template counter 2025-06-16 22:41:32 -07:00
391a9d752c Add temp mech template 2025-06-16 22:41:32 -07:00
b98512b6f0 WIP: Render buildings already in gameboard when scenario is loaded 2025-06-16 22:41:32 -07:00
479cde7b91 Make record sheet allegiance name text smaller to fit 2025-06-16 22:41:32 -07:00
10a1eb409e Remove hard-coded map data 2025-06-16 22:41:32 -07:00
04dc3d9a58 Add special transform for building 4, mapsheet 1 2025-06-16 22:41:32 -07:00
2e5d35e8ad Build scenarios from data in SVG files 2025-06-16 22:41:32 -07:00
c9e012be16 WIP: normalize generateRadialCoords range 2025-06-16 22:41:32 -07:00
2f1b5110fb Remove style that makes desk furniture stroke width different than other furniture 2025-06-16 22:41:32 -07:00
684072b577 Fix tests 2025-06-16 22:41:32 -07:00
9508fcf78d Re-add hex text label styles 2025-06-16 22:41:32 -07:00
3adf47f6a0 Allow generic maps to be still generated 2025-06-16 22:41:32 -07:00
e1ae5a095b Highlight elevation level on mouse hover 2025-06-16 22:41:32 -07:00
c81af0c995 Clean up scenarios; move some styles into .css files 2025-06-16 22:41:32 -07:00
46a3a93a37 Clone template instead of modifying original 2025-06-16 22:41:32 -07:00
ccd1d5eabc Build scenarios from scenario files 2025-06-16 22:41:32 -07:00
22614dd27f View squad records 2025-06-16 22:41:32 -07:00
18126337b9 Minor cleanup 2025-06-16 22:41:32 -07:00
28fbffa3ae Inkscape changes 2025-06-16 22:41:32 -07:00
d263b1226f Change furniture color 2025-06-16 22:41:32 -07:00
07506c4039 Add building height labels 2025-06-16 22:41:32 -07:00
640a763fd7 Change elevation level selector selected color 2025-06-16 22:41:32 -07:00