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56bbbd9361
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Don't throw error when no squads to view
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2025-06-16 22:41:33 -07:00 |
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f70527bebb
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Make laser weapon symbol more legible
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2025-06-16 22:41:33 -07:00 |
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60da021f13
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WIP: view squad record sheets
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2025-06-16 22:41:33 -07:00 |
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e3de50ceef
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WIP: smoothe squad view
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2025-06-16 22:41:33 -07:00 |
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fa483cc76f
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Add weapon counters for new weapons
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2025-06-16 22:41:33 -07:00 |
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31061628ad
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Add weapons for scenario 2
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2025-06-16 22:41:33 -07:00 |
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d886028a76
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Deselect when view changes to another squad
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2025-06-16 22:41:33 -07:00 |
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97af8d3e86
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Fix firing arcs for squads
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2025-06-16 22:41:33 -07:00 |
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4cefa1fd32
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Fix building2 corner
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2025-06-16 22:41:33 -07:00 |
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81851d0bde
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Clean up
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2025-06-16 22:41:33 -07:00 |
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b7c6cc8936
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Get mech template placement working again
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2025-06-16 22:41:33 -07:00 |
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76eb662bcd
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Get sight line working again
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2025-06-16 22:41:33 -07:00 |
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2499b8c268
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Wire clear-hex dialog back up
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2025-06-16 22:41:33 -07:00 |
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e4d88c3ebe
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Use pointerovers for setup/teardown; don't rely on pointerouts
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2025-06-16 22:41:33 -07:00 |
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67602d664e
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WIP: trying just using pointerovers
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2025-06-16 22:41:33 -07:00 |
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a2adadf1f8
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Get rid of small space at bottom of page
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2025-06-16 22:41:33 -07:00 |
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53d6c6742a
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Ok, hover and firing arc doesn't get stuck at all
Not sure about counters
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2025-06-16 22:41:33 -07:00 |
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2b88b9fa8c
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Clean up
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2025-06-16 22:41:33 -07:00 |
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31a0ea2b47
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Some cleanup
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2025-06-16 22:41:33 -07:00 |
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8c2d8054a1
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I feel like I might have it?
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2025-06-16 22:41:33 -07:00 |
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cefd44f67a
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I feel like I'm close
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2025-06-16 22:41:33 -07:00 |
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0d5f4f5311
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WIP: pointer events test
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2025-06-16 22:41:33 -07:00 |
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16001d0d47
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Fix border inputs box-sizing
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2025-06-16 22:41:33 -07:00 |
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c999f6b66d
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Fix edge inputs container getting pointer events
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2025-06-16 22:41:33 -07:00 |
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e0bddbb263
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Add ability to deactivate/reactivate soldier records; make hex clearing work with right-click and add a confirmation modal dialog
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2025-06-16 22:41:33 -07:00 |
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264dd1ab3f
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Add clear hex contents dialog
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2025-06-16 22:41:33 -07:00 |
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f48928a3d4
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Add some team color counters
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2025-06-16 22:41:33 -07:00 |
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337da46305
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Remove prone toggle
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2025-06-16 22:41:33 -07:00 |
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0fa99dd283
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Place trooper counter under other counters
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2025-06-16 22:41:33 -07:00 |
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05e74bc33e
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Handle clicks in grid-top cell
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2025-06-16 22:41:33 -07:00 |
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1233d8e66c
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Good-for-now fix to counter positions for webkit
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2025-06-16 22:41:33 -07:00 |
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07af5d6ea7
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Clear hover on pointerout?
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2025-06-16 22:41:33 -07:00 |
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1132ab4c53
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Fix counters radial dispersal when in grid-top
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2025-06-16 22:41:33 -07:00 |
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10558ce915
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Fix arrangeCounters
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2025-06-16 22:41:33 -07:00 |
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b8fc681e53
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WIP: solution to bringing active element to top?
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2025-06-16 22:41:33 -07:00 |
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08cdbe0565
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Fix distance calculation
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2025-06-16 22:41:33 -07:00 |
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b9aa686528
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Capture pan-zoom pointer sooner
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2025-06-16 22:41:33 -07:00 |
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f1084b826b
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Clean up some counters code
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2025-06-16 22:41:33 -07:00 |
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edb5af99c7
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WIP: add multiple counters to troopers and cells
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2025-06-16 22:41:33 -07:00 |
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afd0ff2f6a
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Edit some counters
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2025-06-16 22:41:33 -07:00 |
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6f292102e4
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WIP: counters
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2025-06-16 22:41:33 -07:00 |
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de74246a9c
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WIP: arrange elements in a circle
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2025-06-16 22:41:33 -07:00 |
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dfda05dc3a
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WIP: add fallen mech and vehicle templates
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2025-06-16 22:41:32 -07:00 |
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8cad50c249
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Add counter sheet template images
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2025-06-16 22:41:32 -07:00 |
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060d66172e
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Inkscape changes
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2025-06-16 22:41:32 -07:00 |
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3887c64ff9
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WIP: Turn/torso-twist mech template on keypress
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2025-06-16 22:41:32 -07:00 |
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cd102274a8
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Add text for mech template
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2025-06-16 22:41:32 -07:00 |
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d698ef0db4
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Inkscape changes
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2025-06-16 22:41:32 -07:00 |
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52f80acf3c
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Clean up mech template
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2025-06-16 22:41:32 -07:00 |
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98c9c8048a
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Inkscape changes
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2025-06-16 22:41:32 -07:00 |
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