Commit Graph

289 Commits

Author SHA1 Message Date
4fd9688d53 Remove unused variables 2026-01-08 10:12:52 -08:00
69a0a1dcdd Refactor map struct 2026-01-08 10:10:36 -08:00
c8b1d9c8f6 Clean up 2026-01-08 09:19:10 -08:00
ed83435218 Clean up ship update function 2026-01-07 18:37:50 -08:00
3fa1e8f722 Fix indent 2026-01-07 18:13:43 -08:00
da1bebe4f2 Rename variable 2026-01-07 18:06:54 -08:00
b81f0a8565 Refactor 2026-01-07 15:39:27 -08:00
b9884ba077 WIP 2026-01-07 15:27:51 -08:00
d17d0f0a08 Refactor function 2026-01-07 13:33:22 -08:00
625cae288c Clean up 2026-01-07 13:24:43 -08:00
5c5c76f9a1 Clean up 2026-01-07 12:58:06 -08:00
e9a86c532e Clean up 2026-01-05 10:00:15 -08:00
2c89910ee8 Clean up 2026-01-05 09:38:45 -08:00
1de687b3f1 Refactor edge collision detect function 2026-01-05 09:22:36 -08:00
d9ab0fa1fd Fix bound s between 0 and 1 2026-01-05 09:05:30 -08:00
b3f6d79c01 edgeCollisionPosition already accounts for the ship radius 2026-01-04 23:23:53 -08:00
df2eb64ed5 WIP: edge collision position 2026-01-04 23:15:59 -08:00
2f2a82c46f Fix edges facing ship calc 2026-01-04 18:50:17 -08:00
607486d308 WIP: What is s and t? swapping them seems to work 2026-01-04 17:47:14 -08:00
d6dddc25db WIP: edge segments 2026-01-04 16:52:48 -08:00
a0f580da95 WIP: Add edge collision back 2026-01-04 11:01:01 -08:00
f3db10ac68 Refactor 2026-01-04 10:21:49 -08:00
406c5d1357 Simplify 2026-01-03 16:23:43 -08:00
8db51f8870 Refactor 2026-01-03 13:53:05 -08:00
607eaa187e Fix s and t calculations 2026-01-03 13:34:12 -08:00
0868c953a3 Corner collisions 2026-01-03 12:03:59 -08:00
d45575db7c WIP: forward collision points 2026-01-02 09:31:24 -08:00
b9b744d10f WIP: perpendicular line 2026-01-01 13:46:29 -08:00
c4c0fdd86d WIP: corner collision position 2025-12-31 15:06:22 -08:00
65c4c69f21 WIP: collision corners 2025-12-31 13:12:26 -08:00
c4c8667d4f WIP: collision corners 2025-12-31 12:03:02 -08:00
08c71c05e6 Land on legs 2025-12-29 16:11:43 -08:00
6723e5f5af WIP: land with gear down 2025-12-29 14:30:41 -08:00
109d1aa6fe WIP: gear down with G key 2025-12-29 09:07:41 -08:00
2d72c7f83e WIP: land 2025-12-28 16:28:04 -08:00
e1e2c479af Clean up line intersection function 2025-12-28 14:35:39 -08:00
e8cc4e5241 Clean up 2025-12-28 14:23:22 -08:00
4903812ca1 Handle horizontal and vertical bases 2025-12-28 14:16:25 -08:00
1ab48b58c3 WIP: some cleanup 2025-12-28 13:27:21 -08:00
38c01d27bf WIP: place ship in final collision position 2025-12-28 13:18:48 -08:00
790c267957 WIP: found collision position 2025-12-28 11:38:14 -08:00
bb193630b9 WIP 2025-12-26 21:47:45 -08:00
46167340be WIP: add a circle to the end of the line 2025-12-26 16:40:44 -08:00
b836b1f92b WIP: draw normal lines 2025-12-26 15:13:44 -08:00
b8df14625c WIP: position touching on collision 2025-12-26 12:03:41 -08:00
c9b7c62365 WIP: don't overlap wall on collision 2025-12-26 11:20:29 -08:00
d75c8f1b0f WIP: position after a collision 2025-12-25 20:37:59 -08:00
d13392fef6 WIP: altitude foot point coords 2025-12-25 19:16:01 -08:00
722e8172ab Land 2025-12-25 16:57:10 -08:00
d732fe0bf1 WIP: landing 2025-12-25 10:01:48 -08:00